
This image is of a knight’s helmet inspired by classic 15th‑century Italian designs. I chose this as a simple way to learn UV editing in Blender. The goal was straightforward: create a basic design and break down the UVs for cleaner results and less deformation. I also want to note that I didn’t watch any tutorials beforehand, since this project serves as a baseline for how much I can improve this

This render shows a coffee mug and a Bible. The goal was to experiment with the compositing tab and learn how to take a render and make it more impactful by adding emotion. While I was compositing, I realized I could try making a simulation—something I had never done before. I watched one video and attempted it myself, and the task was very straightforward.
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